UX Design in Mobile Applications
Curriculum guideline
Lecture, seminars, laboratory assignments, reading, and research
Essentials of designing interactive systems
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Introduction to experience design
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Designing interactive systems
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A framework for designing interactive systems
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The process of designing interactive systems
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Usability
Techniques for designing interactive systems
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Understanding
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Envisionment
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Design including conceptual and physical design
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Evaluation including expert and participant-based evaluation
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Task analysis including hierarchical and Cognitive work analysis
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Visual user interface design
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Multimodal user interface design
Contexts for designing interactive systems
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Social media
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Collaborative environments
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Agents and avatars
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Ubiquitous computing, information spaces and their architecture
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understanding, design and evaluation of Mobile computing
Foundations of designing interactive systems
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Memory and attention
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Cognition (distributed and embodied) and action
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Social interaction
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Perception (visual and non-visual) and navigation
The student will be able to:
1) Explain the essentials of designing an interactive systems
2) Demonstrate the techniques for designing interactive systems
3) Evaluate the contexts for designing interactive systems
4) Explain and perform the foundations of designing interactive systems
Projects w/ presentation 20% - 30%
Participation 0% - 05%
Lab/Assignments 0% - 10%
Midterm Examination 30% - 40%
Final Examination 30% - 40%
Total 100%
Benyon, David. Designing Interactive Systems: A comprehensive guide to HCI, UX and interaction design, Latest edition, Pearson Education
OR
other textbook approved by department.
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